UNITY GAME DEVELOPER

GAME

Client-side engineer

BAAM SQUAD

A VR first-person shooter for HTC Vive.

SCENE

Technical Highlight

ProblemHTC Vive controller input needed to work with weapon handling and camera behavior.

SolutionI implemented the VR Controller Interaction System, weapon features, and camera work.

ResultI was responsible for major VR FPS controls, including VR controller interactions.

Technical Highlight

ProblemThe game needed a shop, playable areas, and sound that conveyed a real-world feel within the virtual space.

SolutionI developed the shop system, game areas, and sound-playback features and fixed bugs.

ResultI delivered multiple VR FPS features beyond the core controls.

PROJECT

Platform
HTC Vive